Exterminatus - Rival Species 2


Welcome to the Exterminatus (EX) website.  EX is a team based, Warhammer 40,000 themed, total conversion for the Source game engine (as used in Half-Life 2). EX is being developed by the team that brought you Rival Species for Half-life.

The Extermintus beta has been opened to the public for several years. You can download the latest beta from the Downloads page and play it yourself.

News

Alpha 8.79 - Rockets Away!

Alpha 8.79 features a new weapon model and animations of the Chaos Havoc's Missile Launcher.  This version also incorporates changes to the way in which Dreadnaught and Terminator armour absorbs damage.



Installer Alpha 8.79 ( 1.44gb )

Zip Archive Alpha 8.79 ( 128.82mb )

The ModDB mirrors unlock at 13:00 GMT, if it's busy or not working the installer can be downloaded from 40ksource.com.  Please try the ModDB first.

Install the Source SDK Base 2013 Multiplayer
  • Navigate to the "Tools" section on your Steam games "Library"
  • Install the "Source SDK Base 2013 Multiplayer"
  • Run the Source SDK Base 2013 Multiplayer at least once.
  • You can exit once the menu has finished loading.

Install the latest Exterminatus Alpha
  • If you already have a copy of the EX alpha, delete it.
  • Run the alpha installer and follow it's instructions.
  • Restart Steam.  You should now see both the Exterminatus Alpha listed in your library.

Alpha 8.79 Features
  • New Missile Launcher model for the Chaos Havoc class.  The Missile launcher was modelled by Clay_more.  It will continue to work the same as the imperial version, the primary attack firing a wide area frag missile and the secondary attack launching a Krak missile that does more damage in a smaller area.

Tweaks
  • Tweaked the details of how the Narcathium works as an offensive weapon.

Balance
  • Buffed Terminator resistance to bullets and bolts from 0.2 to 0.52.
  • Nerfed Dreadnaught resistance to bullets and bolts from 0.55 to 0.159.
  • Buffed Dreadnaught resistance to fire by applying it's general armour modifier after accounting for the general marine resistance to fire.

Future Plans
The CSM missile launcher was the last chaos weapon waiting to be implemented. I think i'll spend a couple of weeks polishing up before we can test a release candidate for Beta 9 and make a big hurrah about the Chaos marines.

The plan is to move on to work on the space marine scout once the CSM weapons are in-game.  Then update all the marine chapter packs support the scout and the chapter specific battlecries Bulwark has already recorded.  Adding a new playable class will mean that game balance will almost certainly need testing and tuning.

Once those are done I look forward to taking EX out of Beta and making public the version 1.0 release.

by ChromeAngel - Today at 01:16:05 PM - Discuss

Alpha 8.78 - Combi-Bolter Combo

Alpha 8.78 features a new weapon combo for the chaos terminator.  The chaos defence map ex-compromised has been fully textured.  This version fixes several bugs from alpha 8.78.  A handful of balance issues reported by players have been addressed.



Installer Alpha 8.78 ( 1.44gb )

Zip Archive Alpha 8.78 ( 132.76mb )

The ModDB mirrors unlock at 12:00 GMT, if it's busy or not working the installer can be downloaded from 40ksource.com.  Please try the ModDB first.

Install the Source SDK Base 2013 Multiplayer
  • Navigate to the "Tools" section on your Steam games "Library"
  • Install the "Source SDK Base 2013 Multiplayer"
  • Run the Source SDK Base 2013 Multiplayer at least once.
  • You can exit once the menu has finished loading.

Install the latest Exterminatus Alpha
  • If you already have a copy of the EX alpha, delete it.
  • Run the alpha installer and follow it's instructions.
  • Restart Steam.  You should now see both the Exterminatus Alpha listed in your library.

Alpha 8.78 Features
  • New combi-bolter and powerfist combination weapon warhear for the Chaos Terminator class.  Both weapon models were made by Clay_more.

The chaos terminator's combi-bolter is a combination of a boltgun and ... another boltgun.  The combi-bolter fires 2 bolts at the same time, rather than alternating fire like the more sophisticated imperial Stormbolter.  This makes it's use more like a shotgun, slowly doing large hits of damage rather than the rapid spray of smaller hits from the stormbolter.

Tweaks
  • New version of ex_compromised by WhiteLightning, now fully textured.
  • Tweaked the Chaos Dreadnaught player model.
  • Tweaked the chaos heavy bolter firing animation.
  • Tweaked the Baslisk's clipping to make it easier to get on the gun platform.

Bug Fixes
  • Fixed the 3rd person chainsword appearing with white between it's teeth instead of transaprency.
  • Fixed the Havocs animation when crouching with the heavy bolter.
  • Fixed the Earthsahaker prop being non-solid and non-smoothed.
  • Patched a hole in the Basilisk prop.

I still don't know who made that Basilisk prop.  If you sent me a basilisk please get in-touch.

Balance
  • Buffed Terminator resistance to bullets and bolts.
  • Buffed Dreadnaught resistance to bullets and bolts.
  • Nerfed knife damage from 55 to 52, so it takes as many knife hits to kill a marine as chainsword hits.
  • Nerfed meltagun damage from 18 to 12.

Future Plans
The CSM missile launcher weapon is the last one remaining to be implemented. The plan is to move on to work on the space marine scout once the CSM weapons are in-game.  

Once the scout is added all the marine chapter packs will need updating to support it and the chapter specific battlecries Bulwark has already recorded.  Adding a new playable class will mean that game balance will almost certainly need testing and tuning.

Once those are done I look forward to taking EX out of Beta and making public the version 1.0 release.

by ChromeAngel - October 27, 2017, 09:47:30 PM - Discuss

Alpha 8.77 - Big guns never tire

Alpha 8.77 features a new weapon combo for the chaos aspiring champion, a complete re-work of the CSM heavy bolter and some very big guns for csm_trench.



Installer Alpha 8.77 ( 1.43gb )

Zip Archive Alpha 8.77 ( 186.92mb )

The ModDB mirrors unlock at 12:00 GMT, if it's busy or not working the installer can be downloaded from 40ksource.com.  Please try the ModDB first.

Install the Source SDK Base 2013 Multiplayer
  • Navigate to the "Tools" section on your Steam games "Library"
  • Install the "Source SDK Base 2013 Multiplayer"
  • Run the Source SDK Base 2013 Multiplayer at least once.
  • You can exit once the menu has finished loading.

Install the latest Exterminatus Alpha
  • If you already have a copy of the EX alpha, delete it.
  • Run the alpha installer and follow it's instructions.
  • Restart Steam.  You should now see both the Exterminatus Alpha listed in your library.

Alpha 8.77 Features
  • New hand flamer and powersword combo wargear for the Aspiring Champion class.
  • New Earthshaker Cannon prop (IG artillery piece).
  • New Basilisk prop (an Earthshaker mounted on a Chimera chassis for mobility) .

The basilisk has been sat in my props folder for an embarrassingly long time.  My apologies to the contributor who made it, but I lost your name somewhere along the way.  If you made the Basilisk and want to claim the credit please let me know, so I can properly acknowledge your contribution.

Tweaks
  • Re-worked chaos Heavy Bolter models so it's fired from the shoulder like the missile launcher.
  • Added trophies to the CSM Terminator's rack.  These should be randomized each spawn.
  • Polish and detail pass for the CSM Terminator textures.
  • Polish and detail pass the CSM Dreadnaught textures.
  • Added more cover and additional detail to csm_trench, now featuring the Earthshaker and Basilisk props.

Bug Fixes
  • Fixed the Sawbones chainsword appearing as a chainaxe in 3rd person view.

Balance
  • Buffed melta weapons so they do 20% of their maximum damage at maximum range.
  • Nerfed melta weapons maximum damage by 20%.

Future Plans
The CSM missile launcher and CSM terminator weapons remain to be implemented. The plan is to move on to work on the space marine scout once the CSM weapons are in-game.  

Once the scout is added all the marine chapter packs will need updating to support it and the chapter specific battlecries Bulwark has already recorded.  Adding a new playable class will mean that game balance will almost certainly need testing and tuning.

Once those are done I look forward to taking EX out of Beta and making public the version 1.0 release.

by ChromeAngel - October 15, 2017, 12:13:15 AM - Discuss

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About Exterminatus

Two teams/species featured in the first version of EX are the Imperium of Man (represented by tactical marines of Ultramarines chapter of the Adeptus Astartes) and Tyranid Hive Mind (represendted by creatures of Hive Fleet Behemoth).

Each map plays through a series of objectives, capturing the final objective delivers victory to your team. Players that do well in combat or by capturing objectives are rewarded with the option to play better classes. Each team has five playable classes, each with their own weapons and play style.


More information about the gameplay of EX can be found in the player manual we are writing. If you have any questions please feel free to post them on the EX forum.

 

All trademarks (c) by GAMES WORKSHOP Ltd. This project is in no way affiliated with GAMES WORKSHOP.