Welcome to the Exterminatus website.  Exterminatus is a Warhammer 40,000 themed total conversion for Half-life 2, by the same team that brought you Rival Species for Half-life.  At this time the only version of Exterminatus that is available for download is an MDK (Map Development Kit) that can be downloaded here. A playable version is currently under development.

News

Red October News

The process of polishing and refining Exterminatus continued in October.  Our published videos so far  have been rather focused on the marines, this month I would like to share with you some of the game play from the Tyranid team.  Things went slightly slower than I had hoped for this month.  Various visual improvements I had in mind for the melta weapons proved to be fruitless as did porting over various bugfixes from the Valve wiki, which ended up sucking up most of my month. 



[BF]LionHeart (also of Battlefield 40k) joined our beta testing team and proved his immediate worth by pointing out performance issues in our most complete map Dig Site, which Typheron has been working to address.  LionHearts invitation to our closed beta is another example of how we prefer to collaborate rather than compete with other 40k mods.



For those of you interested in the state of Exterminaus map development Typheron has posted a summary of the maps we have and are working on for the mod on our forum.  Since the coding was such a fizzle this month I have turned my attention to additional models for the mod, adding 40k style buildings to the skyline of my latest map Lycantium, which you can see in these screenshots.

by ChromeAngel - October 26, 2008, 07:37:34 PM - Discuss

Let us see what we can see of September

September has been a month of slow progress,   I got a bit distracted by building myself a new PC.  However everything is still moving forward and back up to speed now I am settled in.  One of the first things I installed was the Source SDK, so I could get my new map ex_lycantium finished enough for our Beta testers to try out.



As part of the process of polishing up the mods rough edges we have been trying to eliminate those jarring reminders that you are playing half-life 2 in order to increase your immersion in the game.  One of these elements turned out to be the hazard suits zoom mode, which was entirely unsuitable for the entirely biological Tyranids.  Rather than loose the benefits of a zoom mode entirely it was re-styled for a tyranids as ¨eye strain mode¨.


I had ¨a heavy time¨ putting together a new video for you, but I know how much you love seem Exterminatus in action, so please consider this a little bonus.
http://www.moddb.com/media/embed/106749

It is always interesting to read your comments, so let us know what you make of this months progress.

by ChromeAngel - September 21, 2008, 08:03:16 PM - Discuss

Pictures from the frontline

The third wave of the Exterminatus closed beta is under way, the mod having progressed sufficiently (Exteminatus beta testers having only get a new build for every 10 alpha tests).



Normally we just pick out 3 or 4 good shots each month to spice up these progress reports.  However this month is a bit different.  I had so many good shots I just couldn't edit them down to to such a small number.  As our moddb gallery was getting a little stale we've chosen to share a whole bagload of action shots from the latest Beta test.  Please take look and give us your feedback.
Battle for outpost valley Spawning into battle



Progress this month has been the usual bag of bug fixes, balance tweaks and graphical improvments.  I'm hoping the Exterminatus team and our contributors will have made enough progress on our various maps to show you something new next month.

by ChromeAngel - August 17, 2008, 06:31:44 PM - Discuss

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