Exterminatus - Rival Species 2


Welcome to the Exterminatus (EX) website.  EX is a team based, Warhammer 40,000 themed, total conversion for the Source game engine (as used in Half-Life 2). EX is being developed by the team that brought you Rival Species for Half-life.

The Extermintus beta has been opened to the public for several years. You can download the latest beta from the Downloads page and play it yourself.

News

Ex Alpha 8.56

Alpha 8.56 features a selection of tweaks to the Barbed Stranger weapon, Spore Mine and Plasma particle effects and the map ex_fortress.



Installer Alpha 8.56 ( 1.03gb )

Zip File Alpha Patch 8.56 ( 88.26mb )

The ModDB mirrors unlock at 16:00 GMT, if it's busy or not working the installer can be downloaded from 40ksource.com.  Please try the ModDB first.

Install the Source SDK Base 2013 Multiplayer
  • Navigate to the "Tools" section on your Steam games "Library"
  • Install the "Source SDK Base 2013 Multiplayer"
  • Run the Source SDK Base 2013 Multiplayer at least once.
  • You can exit once the menu has finished loading.

Install the latest Exterminatus Alpha
  • If you already have a copy of the EX alpha, delete it.
  • Run the alpha installer and follow it's instructions.
  • Restart Steam.  You should now see both the Exterminatus Alpha listed in your library.

Tweaks
  • Barbed strangler projectiles now do a limited amount of damage before self-destructing.  Controlled by the server setting ex_bs_dmg_limit, which defaults to 56.
  • Barbed strangler projectiles now extra damage when they first latch on to a victim.  Controlled by server setting ex_bs_attach_dmg, which defaults to 21.
  • The pulling strength of Barbed strangler projectiles has been buffed from 30 to 35.
  • Spore mine particle effects have been shrunk to better reflect their area of effect and reduce particle clutter.
  • Plasma weapon effects have been shrunk to better reflect their area of effect.
  • New version of ex_fortress from DontAsk with some aesthetic improvements.

For the Future
  • I want to add keyboard control to new main menu I added in 8.53.  It's a matter of polish.
  • Also working on texturing a prop contributed by Wikkyd.

by ChromeAngel - Today at 03:44:56 PM - Discuss

Alpha 8.55 - Server Connection

Alpha 8.55 features a new method of connecting to EX servers as a workaround for the server browser issue.  Although this isn't as automated as I would like it should make it more convenient to connect to a server.



Installer Alpha 8.55 ( 981.78mb )

Zip File Alpha Patch 8.55 ( 5.12mb )

The ModDB mirrors unlock at 12:00 GMT, if it's busy or not working the installer can be downloaded from 40ksource.com.  Please try the ModDB first.

Install the Source SDK Base 2013 Multiplayer
  • Navigate to the "Tools" section on your Steam games "Library"
  • Install the "Source SDK Base 2013 Multiplayer"
  • Run the Source SDK Base 2013 Multiplayer at least once.
  • You can exit once the menu has finished loading.

Install the latest Exterminatus Alpha
  • If you already have a copy of the EX alpha, delete it.
  • Run the alpha installer and follow it's instructions.
  • Restart Steam.  You should now see both the Exterminatus Alpha listed in your library.

Feature
  • The server browser has been replaced with an embedded browser directed to the Steam Community group page where a list of known servers is maintained.  It is shipped with a default of the IP address of the Alpha Testing server as it was at build time.  Simply lookup the server address on the page, enter it and click connect.  No more fussing about with the console to connect.

Is the new server connection too slimline?  Does it need instructions on the form to tell you what to do?  Do you need a way to get at the default server browser?

For the Future
  • I want to add keyboard control to new main menu I added in 8.53.  It's a matter of polish.
  • Plasma FX and Sporemine FX both need scaling down and speeding up.  I'm getting pretty close with my tool to manage them, but it's also throwing up some new technical issues.
  • Also working on texturing a prop contributed by Wikkyd.

by ChromeAngel - November 13, 2016, 12:10:02 PM - Discuss

Alpha 8.54 - Incremental Improvements

Alpha 8.54 features a remixing of the powersword sounds, the return of some classic chainsword sounds and tweaks to the main and class menus.



Installer Alpha 8.54 ( 981.59mb )

Zip File Alpha Patch 8.54 ( 10.41mb )

The ModDB mirrors unlock at 15:00 GMT, if it's busy or not working the installer can be downloaded from 40ksource.com.  Please try the ModDB first.

Install the Source SDK Base 2013 Multiplayer
  • Navigate to the "Tools" section on your Steam games "Library"
  • Install the "Source SDK Base 2013 Multiplayer"
  • Run the Source SDK Base 2013 Multiplayer at least once.
  • You can exit once the menu has finished loading.

Install the latest Exterminatus Alpha
  • If you already have a copy of the EX alpha, delete it.
  • Run the alpha installer and follow it's instructions.
  • Restart Steam.  You should now see both the Exterminatus Alpha listed in your library.

Tweaks
  • Reverted the chainsword sounds to use an earlier, more consistent send of effects.
  • Reverted the powersword missed sound effect and mixed a new powersword hit effect to match it.
  • Hide the main menu during map loading.
  • made another attempt at getting the Class menu to go back to the Team menu when cancelling with the 0 or escape keys.

For the Future
  • I'm still trying to resolve the server browser issue.  There doesn't seem to be much info available.  It does seem to be EX specific and not my server or valve's software.  I just don't know what the cause is./
  • I want to add keyboard control to new main menu I added in 8.53.  It's a matter of polish.
  • Plasma FX and Sporemine FX both need scaling down and speeding up.  I'm getting pretty close with my tool to manage them, but it's also throwing up some new technical issues.

by ChromeAngel - October 23, 2016, 01:53:46 PM - Discuss

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About Exterminatus

Two teams/species featured in the first version of EX are the Imperium of Man (represented by tactical marines of Ultramarines chapter of the Adeptus Astartes) and Tyranid Hive Mind (represendted by creatures of Hive Fleet Behemoth).

Each map plays through a series of objectives, capturing the final objective delivers victory to your team. Players that do well in combat or by capturing objectives are rewarded with the option to play better classes. Each team has five playable classes, each with their own weapons and play style.


More information about the gameplay of EX can be found in the player manual we are writing. If you have any questions please feel free to post them on the EX forum.

 

All trademarks (c) by GAMES WORKSHOP Ltd. This project is in no way affiliated with GAMES WORKSHOP.